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NPC Generator

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Advanced [show]


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His fur is brown, silky, and of moderate length. His eyes are a pleasant copper.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Spring In the Wind, Male Tabaxi Aristocrat 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ûkbûk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His hair is short and black. He has a tattooed face.

Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Gifted, Optimist. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Ûkbûk Marley, Male Half-Orc Bard 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Abad Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He was born in the south. He worked as a nervous Barrister and found it very stressful. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Selfish, Insomniac. Bonds: Job, Immigrant. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Abad Pride, Male Tiefling Monk 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emeny Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey top hat and grey clothes. Her golden hair is knotted and matted. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and wants to raise her children well

Ideals: Fighting. Bonds: Adventurer, Nature, Family. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Emeny Yardley, Female Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Silver pearl (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Synthrin Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her crest is cut close to her head. She is baby faced.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She uses money and sex appeal to get what she needs; and to be a adventurer again

Flaws: Mundane. Bonds: Attractive, Job, Nature, Rich. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Synthrin Xephyrbahnor, Female Dragonborn Commoner 10
Medium (6'3") Dragonborn, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +2 / 3d6-2, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Isabella Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her falchion. She keeps her auburn hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Isabella studied abroad. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. After a long history of fighting, Isabella and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to unite with her brother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Isabella Bentley, Female Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 5000 sp. Aquamarine (1000 gp).


Social Check DCs


Ur-Edin Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a black suit, pastel shirt, and black tie. He has auburn hair. His green eyes peer out from beneath his small black hat.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. A gifted student he started as a Doctor, but he got bored and became a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: To be a Doctor again; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Job. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Ur-Edin Adley, Male Half-Orc Expert 4
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tana Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan armored body suit, with a simple black line shooting up and back down. Her hair is short and blonde. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She feeds upon the attention of others.

History: Born in the south to a Knight, Tana learned a great deal about her father's area of expertise. She worked as a nervous Knight and found it very stressful. She was always very intelligent and has formed a secret society of specialists.

Motivation: A strong sense of loyalty to Elven people; and wants to open a new tavern

Flaws: Secretive, Racist. Bonds: Attractive, Job. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Tana Nackle, Female Gnome Aristocrat 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)17 (+3) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He wears a top hat to hide his balding. His red unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Jeweler; and to settle down with his crush

Flaws: Disease, Antagonistic. Bonds: Poor, Has a crush, Mentor. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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