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NPC Generator

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Advanced [show]


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt, and a wedding ring on his left hand. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Fighting, Joker. Flaws: Ugly, Selfish. Bonds: In love. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Curran Fastfoot, Male Halfling Aristocrat 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Pallabar studied abroad. His druidic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Fearful, Insane, Impulsive. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Pallabar Murnig, Male Gnome Ranger 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple tan robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Slave, Rich, Job. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Arumawann Garrick, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Therai Joy, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His black eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He was born into a rich family. When Therai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Therai Joy, Male Tiefling Wizard 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1600 gp.


Social Check DCs


Phelaia Peace, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a black costume with the symbols of strength on her torso. She has no hair. Her eyes, though not visible through her cowl, are silver.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Phelaia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Phelaia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Phelaia Peace, Female Tiefling Commoner 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Freshwater pearl (4 gp).


Social Check DCs


Howard Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has no hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Howard will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Ruler business at a young age. Cursed with unlife at a very young age, Howard has worked very hard to control his curse. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Howard Appleblossom, Male Halfling Expert 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and tends to wear a large yellow jacket. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and doesn't want to be a map maker and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Nicholas Dulmage, Male Half-Elf Barbarian 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 10 pp. Red garnet (130 gp). Brown-green garnet (130 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Vicky Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet tunic with yellow highlights, and long green pants that bunch up around her shoes. Her long golden hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A rival would like her out of the picture; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Addict. Bonds: Job, Criminal record, Debt, Adventurer. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Vicky Berevan, Female Half-Elf Druid 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Margery Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her golden hair is styled in orderly dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she wants revenge against gnolls

Flaws: Disease. Bonds: Attractive, Guardian, Enemies, Rich. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Margery Erenaeth, Female Half-Elf Adept 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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