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NPC Generator

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Advanced [show]


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her cinnamon fur is unkempt and raggedy. Her yellow unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bellfounder mother left her crippled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Disease, Insane, Shy. Bonds: Poor. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Trail Candle, Female Tabaxi Wizard 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)7 (-2) 9 (-1)17 (+3)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Coral (40 gp). 1 Thunderstones.


Social Check DCs


Fivin Netyoive, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean blue cloak covering his clean studded leather. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west, but his parents moved at a very young age to the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Fivin Netyoive, Male Elf Commoner 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly black, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Davenport, Male Human Aristocrat 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)7 (-2) 15 (+2)13 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Juliana Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is heavily combed to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Juliana was born with her father's beautiful face. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Courier like her father before her.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new courier responsibilities is difficult

Flaws: Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Juliana Lepus, Female Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maiathah Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her white hair has been sun bleached extensively. She has several tiny sapphire earrings on each ear.

Personality: She is extraordinarily eccentric. She has all her life been fascinated with singing.

History: She was born into a rich family. She worked as a nervous Beggar and found it very stressful. She was granted druidic powers by her dying brother.

Motivation: Money/treasure; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Maiathah Mystralath, Female Elf Sorcerer 4
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 6000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Traulam Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with pastel highlights, and long brown pants that bunch up around her shoes. She carries a battered greataxe and tarnished ceremonial dagger as well. Her blonde hair is cut short with large spiked bangs in the front. Her fierce blue eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.

History: Born in the east to a Mason, Traulam learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Optimist, Persistence, Logical. Flaws: Impulsive. Bonds: Job. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Traulam Selevarun, Female Elf Barbarian 4
Medium (4'9") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Carnelian (60 gp). Blue quartz (14 gp). Malachite (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Yurgunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.

History: Yurgunn was born with her mother's beautiful face. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Depressed. Bonds: Attractive. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Yurgunn Orcfoe, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 210 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Feng Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright white suits and hats. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: Born in the south to a Stableman, Feng learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. After months of barely getting by, Feng managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: PTSD. Bonds: Job, Adventurer, Criminal record, Rich, Debt. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Feng Fulton, Male Half-Orc Aristocrat 12
Medium (6'5") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 40 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6

Possessions: 2000 gp. Black pearl (1400 gp). Sard (30 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Amethyst (60 gp). Carnelian (30 gp). Alexandrite (1400 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a longbow. Her hair is cut close to her head. Her green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable, Fighting. Flaws: Shy, Fearful. Bonds: Job. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Anne Berevan, Female Half-Elf Warrior 7
Medium (4'7") Half-Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Alexandrite (200 gp). Black pearl (200 gp). Citrine (80 gp). Alexandrite (200 gp).


Social Check DCs

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