Drifting Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His gray fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Euron Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green coat over a grey low-cut shirt, and a broad hat upon his head. His purple hair is braided into rings. His silver eyes peer out from beneath his broad green hat.
Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of southern immigrants he idolized his mother. Through the years after Euron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Euron's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and an old rival family wants him found
Flaws: Addict, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 51 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 |
Possessions: 5000 gp. Eye agate (15 gp). Alexandrite (700 gp). Chrysoberyl (90 gp). Rock crystal (60 gp). Eye agate (15 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). Blue quartz (15 gp). Chrysoprase (60 gp). Tiger eye turquoise (15 gp). Iolite (60 gp). Sard (60 gp). Violet garnet (700 gp). Amethyst (90 gp). Deep blue spinel (700 gp). Rhodochrosite (15 gp). Aquamarine (700 gp). Aquamarine (700 gp). 1 Medium magic item.
Anne High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is red. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and retire the richest woman in the south
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Thava Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, black, dusty cloak. Her crest is cut close to her head. Her half smiles and red eyes are beguiling and draw you in.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Mayor business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Lamlûg Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Lamlûg was born with his father's beautiful face. Lamlûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Lamlûg and his spouse have recently divorced.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 8000 sp.
Ekemon Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with brown stripes complete with hood. He is bristling with hidden weapons, mostly hammers and flails. His silver hair has been sun bleached extensively. His eyes are white and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ekemon took refuge in the ruined castle and found the beat up hammer and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure.
Bonds: Criminal record, Nature, Military, Rich, Adventurer. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 800 gp. White pearl (50 gp). Rose (70 gp).
Enidda Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has white hair. Her amber eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Family, Slave. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Mreksh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no crest. His eyes, though not visible through his cowl, are red.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
Galinndan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Butcher business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp. Star ruby (500 gp). Coral (160 gp). Chrysoprase (40 gp).
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