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NPC Generator

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Advanced [show]


Jasmine Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She very much looks the part of a Fisher. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Bather, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She has dedicated herself to building a better kind of golem.

Motivation: She would like to get married and retire.

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Jasmine Brushgather, Female Halfling Commoner 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Veloptima Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She carries with her a set of bastard swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her long white hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Veloptima grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and she's looking for her big break

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Adventurer. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Veloptima Pingun, Female Gnome Commoner 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has a long silver beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His religion dominates his actions.

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Oloric Gorunn, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white shirt with thin brown vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long silver hair reaches down to his waist. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich eastern family. Vlorn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted, Philantrophist. Bonds: Rich, Has a crush, Religious. Occupation: Spy

Voice: French accent

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Monk 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His brown fur is braided into rings. His eyes are copper and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Left-Handed Timber, Male Tabaxi Monk 11
Medium (5'11") Tabaxi, Lawful Evil (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Arcana +7, Perception +7
Senses Passive Perception 17
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Oskar Durthane, Male Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)7 (-2) 18 (+4)12 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a butterfly on it. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 5 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Balimaar Withrethin, Male Half-Elf Expert 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Osco Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and blue pants. His white hair and beard is wavy and long. He has a tattooed face.

Personality: Osco is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He inherited the family business which he has now maintained for 10 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Flaws: Depressed, Insane. Bonds: Criminal record, Nature, Job. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Osco Fastfoot, Male Halfling Rogue 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthûg Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy white pantaloons and a blue scarf. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Uthûg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He inherited the family business which he has now maintained for 7 years.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to reunite with his absent father

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Uthûg Gladstone, Male Half-Orc Aristocrat 10
Medium (5'11") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)6 (-2) 12 (+1)6 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1800 gp. Jeweled electrum ring (3000 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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