Godfrey Halsey, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy blonde hair. His eyes are brown and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Courier business at a young age. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Further expansion of business.
Ideals: Philantrophist. Bonds: Criminal record, Job, Nature. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Brown-green garnet (50 gp).
Herleva Carlton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she usually wears her brown robe and has her sword always slung over her shoulder. Her long blonde hair is drawn into a two foot long braid. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful slaver made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect her home; and to clean up the streets
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor, Guardian. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
Grigi Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length blonde hair. She wears crescent spectacles with a black brim.
Personality: Grigi speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: Grigi was raised in a hard working conservative environment. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: She doesn't get along with people that don't share her tastes; and to prove her worth to the world
Ideals: Impeccable. Flaws: Impulsive, Insane. Bonds: Poor, Job. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 19 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 600 pp. Jeweled electrum ring (6000 gp). Jeweled anklet (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear violet clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Blue sapphire (400 gp). Tiger eye turquoise (11 gp). Carnelian (20 gp). Obsidian (11 gp).
Aerdeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a moderate pudge and is not very fit. His silver hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He would like to get married and retire; and he's in love
Flaws: Antagonistic. Bonds: Attractive, Poor, In love, Has a crush. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1600 gp. Golden yellow topaz (200 gp). Onyx (20 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Violet garnet (200 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Chalcedony (20 gp).
Guy Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His auburn hair is heavily combed to the right. His green eyes are slightly larger than normal.
Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.
History: Guy was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Religious. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Tervaround Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has shaved her head bald. Her thin eyebrows rest above her beady green eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1300 sp.
Skûn Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he wears a black tunic with pastel highlights, and long violet pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Skûn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Opinionated, Entrepeneur. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 3 (-4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Blue star sapphire (800 gp). Deep green spinel (40 gp). 1 Minor magic item.
Gale Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. His long beige fur is drawn into a two foot long braid. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gale lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Revenge; and someone believes him a fraud
Ideals: Logical. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2700 gp. Tiger eye turquoise (7 gp). Pink pearl (150 gp). Canary diamond (5000 gp). Azurite (7 gp). Deep blue spinel (600 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
