Nim Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Engraver. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Engraver.
Motivation: Retire the richest man in the east; and to find somewhere to settle down
Ideals: Entrepeneur, Gifted. Flaws: Emotional, Mundane. Bonds: Job. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Alexandrite (1000 gp). Violet garnet (1000 gp). Iolite (30 gp). Freshwater pearl (16 gp). Amethyst (100 gp). Smoky quartz (30 gp). Moss agate (16 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp).
Joan Cotton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. Beneath her clothing is a huge mess of scar tissue. She wears her chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Scribe, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Guardian, Family. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Shamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears a fancy blue dress. Her right leg appears badly burned and disfigured. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp.
Bertram Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing the road beaten gear of a warrior, marred by sweets. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: The child of western immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: Wants a kiss.
Ideals: Fighting, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Jillian Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Navigator uniform. She has a slight overbite and is overall scrawny. She has styled her brown hair well, parting it to the right. Her violet eyes lackadaisically let the world flow into them.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Jillian was born in the west. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent father.
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (110 gp). Black velvet mask with numerous citrines (110 gp).
Thorin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Thorin was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He then took over the family business and is one of the better Mercenary for hire.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 40 gp. 1 Masterwork Musical instrument.
Thamior Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his silver hair in a pixie cut. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Immigrant, In love. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Smoky quartz (60 gp).
Trail On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is heavily combed to the left. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many illithids want him driven away; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Adventurer, Rich, Immigrant, Enemies. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Beatrice Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fancy yellow dress. She sports auburn long hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist, Persistence. Bonds: Attractive, Criminal record, Nature. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 24 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 18 (+4) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Orc, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!