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NPC Generator

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Advanced [show]


Osah Allure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple green robe with violet stripes complete with hood. She has styled her silver hair well, parting it to the left. She has gleaming, smiling silver eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Rich, Debt. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Osah Allure, Female Tiefling Cleric 5
Medium (4'7") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Auran, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Fighting, Justice, Impeccable. Bonds: Immigrant, Poor, Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Dalgal Torevir, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Astaro Blur, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized emerald on her right hand. Her white hair is knotted and matted. She has gold eyes and a green hat with a violet feather.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 12th year, her parents were killed by a goblins raid, leaving Astaro alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich, Enemies. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Astaro Blur, Female Tiefling Bard 5
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp.


Social Check DCs


Odorr Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Bonds: Rich, Guardian, Slave, Criminal record. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Odorr Rodney, Male Half-Orc Monk 10
Medium (5'2") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp.


Social Check DCs


Eberk Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with Stetson hat. He is tall, broad shouldered and powerfully built. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Fearful, Disease. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Eberk Rakankrak, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 124 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 21 (+5)14 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Silver comb with moonstones (600 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp).


Social Check DCs


Trail Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries a battered greataxe and tarnished greatsword as well. His fur is cut close to his head. His eyes are likewise amber.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Trail hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting. Flaws: Hedonist, Selfish. Bonds: Enemies, Guardian, Family. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Trail Peak, Male Tabaxi Monk 8
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70 pp. Golden yellow topaz (200 gp). Eye agate (9 gp). Chrysoberyl (60 gp). Obsidian (9 gp). Brown-green garnet (60 gp). Jet (60 gp).


Social Check DCs


Lamlis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lamlis hails from a village terrorized by orcs. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Job, Mentor, Enemies, Religious, Has a crush. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Lamlis Casilltenirra, Male Elf Warrior 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a grey costume with the symbols of his god on his torso. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Doctor for hire.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Hallewell, Male Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 300 sp.


Social Check DCs


Tree Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel armored body suit, with a simple red line shooting up and back down. He wears his white fur up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Many illithids want him driven away.

Flaws: Selfish, Impulsive. Bonds: Immigrant, Attractive. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Tree Of Ale, Male Tabaxi Expert 13
Medium (5'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 7 (-2)14 (+2)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (400 gp). Cloth of gold vestments (110 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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