Sethrekar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He sports a flattop crest cut. His face is covered beneath a completely black helmet.
Personality: Sethrekar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sethrekar was born with his mother's beautiful face. He was taken from his home at a very young age. Now he works as a painting tutor during his time off.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Ideals: Extrovert, Joker. Bonds: Attractive, Slave. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 8
Hit Points 79 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 6 (-2) | 18 (+4) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +8 / 2d10+5, Ranged +1 / 2d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp. Black pearl (300 gp). Eye agate (14 gp). Coral (50 gp). Citrine (30 gp).
Moon Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her white fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Ideals: Athletic, Entrepeneur. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp.
Wymar Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Family, Criminal record. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 93 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Halfling, Sylvan, Terran
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: 400 pp. Old masterpiece painting (1700 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (70 gp). An abacus with copper, silver and gold markers (70 gp). A delicate brass dragon egg (30 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (700 gp).
Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Heian is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was a Shoemaker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Pacifist. Flaws: Depressed, Disease, PTSD. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
William Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist, Gifted, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp.
Barbena Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown tunic with violet highlights, and long blue pants that bunch up around her shoes. Her auburn hair is styled in orderly dreadlocks. Her eyes are blue and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Hecat Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her blue hair. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Rogue school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying brother.
Motivation: To share knowledge with the world; and marry her brother to traveling adventurers
Ideals: Logical, Gifted. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp. Rose (40 gp).
Gorfel Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, white, dusty cloak. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the left. His blue eyes are passionate and lively.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. Gorfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gorfel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Depressed. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Tiger eye turquoise (5 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Morkral Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a grey vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His black hair is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To protect his home.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Poor. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 500 sp. Cloth of gold vestments (120 gp).
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