Pyra Art, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her whole body is exceptionally muscular. Her blue hair is smooth and relatively long. She has silver eyes and a green hat with a red feather.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Sold as a small child to a brothel owner, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pyra took refuge in the ruined castle and found the beat up scythe and armor she uses now. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and wants to raise her children well
Flaws: Mundane. Bonds: Immigrant, Family, Mentor, Nature. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Banded agate (9 gp). 1 Minor magic item.
Gimurt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple grey robe with white stripes complete with hood. He has a very tight haircut. His eyes are brown and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Shamash Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky green painted plate armor. His red crest is knotted and matted. He has red eyes and a green hat with a tan feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Passionate. Flaws: Addict. Bonds: Rich, Religious, Has a crush. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110000 cp. Pink pearl (60 gp). Blue star sapphire (600 gp). Sard (60 gp). Banded agate (16 gp).
Enidda Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She wears blue trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her blonde hair is matted, messy, and big. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Shy, Mundane, PTSD. Bonds: Religious. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1700 sp. Red garnet (110 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is orange and very short. He wears large thick round spectacles.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern
Bonds: Poor, Job, Criminal record, Immigrant, Family. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
Makaria Justice, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her silver hair is matted, messy, and big. Her red eyes have a joyful gleam in them most of the time.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Makaria would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Makaria was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Makaria's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Makaria and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork studded leather.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shield. He has silver crest. He has gold eyes.
Personality: He likes to make people angry or surprised. A true patriot, Salasar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Salasar was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and he would like to get married and retire
Flaws: Antagonistic. Bonds: Military, Family, Rich, Has a crush. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Hlin Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears a feathered hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a great chef.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Hlin took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Artistic, Gifted. Bonds: Attractive, Rich. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Masterwork Artisan’s tools.
Mozfel Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple black robe with grey stripes complete with hood. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his top black hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
