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NPC Generator

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Advanced [show]


Artin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. Her silver hair is knotted and matted. Her green eyes dart from person to person.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Shoemaker business at a young age. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.

Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Artin Burrowfound, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Finellen Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Assassin, Finellen learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, PTSD, Fearful. Bonds: Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Finellen Burrowfound, Female Dwarf Warrior 10
Medium (4'2") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 75 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 280 pp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Zircon (60 gp). Violet garnet (600 gp). Tiger eye turquoise (10 gp). Onyx (60 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Salanop hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Salanop Nucklestamp, Female Gnome Barbarian 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Beloril Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. His chestnut hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Beloril Fireforge, Male Dwarf Rogue 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)12 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. His cinnamon fur is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Beast Of Spirit, Male Tabaxi Bard 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Golm Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely white suit with grey socks and a vest with buckled shoes. His head has been shaved. He has green eyes and a white hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to pay off his debts

Ideals: Disciplined, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Golm Bentham, Male Half-Orc Cleric 4
Medium (5'11") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 23000 cp. 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Heian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His hair is golden and very short. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Heian isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Heian Teinithra, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Azurite (4 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes, and carries greataxes. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 7 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Heward Harlow, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. Malachite (5 gp). Golden pearl (90 gp). Chrysoberyl (90 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Tricking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. She has cinnamon fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Slave, Family, Criminal record. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking Running, Female Tabaxi Wizard 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs

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