Sun Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her fur is lavender and curly. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She feeds upon the attention of others.
History: She was born the only child of a wealthy merchant. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Bonds: Rich, Slave, Adventurer, Attractive. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Golden yellow topaz (400 gp). Rhodochrosite (11 gp).
Faral Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her auburn hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is overprotective of those who hire her services. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Money/treasure; and to pay off her debts
Ideals: Professionalism. Bonds: Guardian, Rich, Enemies, Debt. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Grigi Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Laborer does. She wears her hair in dreadlocks. Her eyes are gray and beady.
Personality: She loves telling others what to do and how they should feel about things. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Grigi was raised in a hard working conservative environment. Her childhood dream was to be a Apothecary, but she was a colossal failure. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she's looking for her big break
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: Just what you see.
Nimble Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. She sports a flattop fur cut. She wears an eyepatch.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a Bookbinder, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A strong sense of loyalty to Half-Elven people; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, In love, Adventurer. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 5 (-3) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Malachite (13 gp). Freshwater pearl (13 gp). Peridot (30 gp). 1 Minor magic item.
Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a grey and brown robe with the hood down. Her hair is greying and her face has many wrinkles. Her fierce violet eyes like to dwell on things.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A rival would like her out of the picture.
Ideals: Professionalism, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp. 1 Chain shirt.
Carrie Meliamne, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long white beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Soapmaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp.
Paelias Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is physically well-built. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.
History: Paelias was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to get a good night's sleep
Flaws: Insomniac, Insane, Shy. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Quarethon Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his bronze crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. Quarethon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Quarethon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 82 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Darrow Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his golden hair well, parting it to the left. This brown eyed northerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Darrow took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Athletic, Artistic. Flaws: Cynical, Impulsive. Bonds: Rich, Nature. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2
Possessions: 500 gp. Pink pearl (110 gp).
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