Tagga Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a faded coat and loose pants complete with Stetson hat. She has a very tight haircut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Stoic and calm, she prefers to meditate than take action. She is able to make almost anything out of random pieces of junk.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Tourmaline (70 gp). Freshwater pearl (7 gp).
Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His white hair is braided into rings. His green eyes peer out from beneath his feathered brown hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Mercenary business at a young age. There was a wharf not far from home where he often wandered off to fish. He has never given up on his singing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Nature, Religious. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1100 sp.
Charles Kendall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large brown mantle and cape that has been intricately interwoven into his white robe, and a wedding ring on his right hand. He keeps his silver hair in a flapper bob. He has gleaming, smiling violet eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Gifted, Impeccable. Bonds: In love, Attractive, Military. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 10000 sp. Silver comb with moonstones (400 gp).
Elizabeth Roscoe, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is typically in her Butcher uniform. Her blonde hair is knotted and matted. She wears large thick round spectacles.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small island village. She worked as a nervous Butcher and found it very stressful. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: She's repulsed by the PC; and she feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Smoky quartz (50 gp). 1 Magnifying glass.
Morgran Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 8 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 10000 cp.
Tana Nackle, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her long white hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is a Lamia in disguise. After coming to the age of reason, Tana took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Half-Orc people; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Secretive, Racist. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 4000 sp.
Semyaza Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a lot of dark rich colors, with gold accents. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to cover her moderate length silver hair. She has a dull look in her black eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Semyaza was born the youngest of three triplets. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 9 years.
Motivation: To unite with her sister; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Family. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 20000 cp. Fire opal (700 gp). Jade (110 gp). Iolite (20 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ellywick Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. Her chestnut hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich southern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. After months of barely getting by, Ellywick managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has a rivalry with the Church that dominates her actions; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record, Religious. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Zircon (40 gp). Eye agate (11 gp). Fiery yellow corundum (400 gp). Emerald (400 gp).
Andram Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.
History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Fighting, Professionalism. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 30000 cp. Sardonyx (80 gp). Emerald (1300 gp). Rock crystal (80 gp). Carnelian (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
