Isabella Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She prefers to wear brown pants and tee shirts, and her gloved hand is found clutching a monstrous two handed axe. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Isabella was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister.
Ideals: Justice, Entrepeneur. Bonds: Attractive, Criminal record, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 30 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2800 gp. Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Sammal Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black cloak and cross-gartered blue stockings. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are black and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a slaver, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Professionalism. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Bryseis Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She carries with her a set of rapiers on her belt, each one with a amber on the hilt. She wears a broad hat to cover her moderate length red hair. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bryseis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Religious, Mentor, Rich. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp.
Brakka Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her tan robe. She has done her best to style her blonde hair to look like a famous performer. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, Slave. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1800 gp).
Jezebeth Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her dark red hair is kept up in a ponytail inside a wide-brimmed hat. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Jezebeth was born in the east. At a young age she loved to build and create. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 800 gp. 4 Antitoxin. 3 Thunderstones. 3 Thunderstones.
Dimble Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair reaches down to his waist. His fierce green eyes like to dwell on things.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Dragonborn compassion; and he wants to get laid
Ideals: Entrepeneur. Flaws: Hedonist, Racist. Bonds: Religious, Has a crush. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp.
Arnold Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Detective, his mother struggled to pay the bills. Arnold was born on a far western forest where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Poor, Immigrant, Attractive. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Chain shirt.
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His golden hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 5 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 97 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 6000 gp. Golden yellow topaz (400 gp). Eye agate (13 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Jade (130 gp). Eye agate (13 gp). Banded agate (13 gp). Blue quartz (13 gp). Amber (130 gp). Aquamarine (400 gp). Peridot (30 gp). Freshwater pearl (13 gp). White pearl (130 gp).
Valafar Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of lances on his belt, each one with a jet on the hilt. His blue hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise red. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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