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NPC Generator

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Advanced [show]


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Sculptor father left her crippled. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life

Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Tenena Gummen, Female Gnome Rogue 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Nalaed Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. Her hair is white and very short. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Has a crush. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Nalaed Rakankrak, Female Dwarf Monk 11
Medium (3'9") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 105 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dûgz Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized black coat. He is muscular with a powerful set of arms. He is bald on top and has large brown tufts of hair around his ears. He has green eyes and a black hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Scribe business at a young age. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Dûgz Easton, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)4 (-3) 15 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Arannis Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long blonde beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Arannis studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Galanodel, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a grey and tan handkerchief worn on her left side. She has wavy red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Locksmith. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Gillyd grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and meet up once more with her childhood friend

Ideals: Impeccable. Bonds: Job, Adventurer, Religious, Family. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Gillyd Graybeard, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. This hazel eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Huckabee, Male Human Fighter 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 130 gp. 2 Thunderstones.


Social Check DCs


Gorbundus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his copper crest down. His eyes are likewise red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gorbundus was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence. Flaws: Disease, Impulsive, Addict. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Gorbundus Raghthroknaar, Male Dragonborn Expert 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky brown painted plate armor. He has shaved his head bald. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Vondal Glanhig, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a white costume with the symbols of death on his torso. His right leg appears badly burned and disfigured. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise violet.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Damien is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Damien Whispermouse, Male Halfling Druid 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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