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NPC Generator

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Advanced [show]


Gell Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Hedonist, Mundane. Bonds: Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Gell Brixton, Male Half-Orc Warlock 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp.


Social Check DCs


Kelter Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Extrovert, Logical, Athletic. Bonds: Mentor. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Kelter Greenleaf, Male Halfling Expert 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Tiger eye turquoise (5 gp).


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He very much looks the part of a Bricklayer. His black hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Athletic, Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Daerdahk, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frouse Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His black hair is kept up in a ponytail inside a wide-brimmed hat. His brown unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Shy. Bonds: Attractive, Religious, Poor. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Frouse Offund, Male Gnome Ranger 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Peridot (40 gp).


Social Check DCs


Meriele Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Meriele enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 5 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur, Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Meriele Xistsrith, Female Elf Warrior 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. Citrine (30 gp). Star rose quartz (30 gp). 1 Banded mail.


Social Check DCs


Jarsali Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is dressed in a clean yellow cloak covering her clean studded leather. Her clothes are grease stained in places. Her chestnut hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.

Personality: Jarsali is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Jarsali Wing, Female Half-Elf Fighter 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Silaqui Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, blue, dusty cloak, and a wedding ring on her left hand. Her tied-back hair is silver. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small island village. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Optimist, Entrepeneur. Bonds: In love, Nature, Enemies, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Silaqui Arnuanna, Female Elf Rogue 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Average lock.


Social Check DCs


Hrathy Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, and carries clubs. Her black hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Hrathy Stanford, Female Half-Orc Warrior 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Azza Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely green suit with grey socks and a vest with buckled shoes. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.

Personality: She has always had a great fascination with Half-Elven culture. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To protect her home; and to clean up the streets

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family, Guardian. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Azza Temerity, Female Tiefling Warlock 6
Medium (5'10") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp. Moss agate (5 gp). Tourmaline (150 gp). Azurite (5 gp). 1 Minor magic item.


Social Check DCs

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