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NPC Generator

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Advanced [show]


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Carter does. His fur is red, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: Flask was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Job, Attractive. Occupation: Carter

Voice: Raspy

Attributes [hide]

Flask Of Shadows, Male Tabaxi Druid 5
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 19 (+4)11 (+0)
Skills Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155321000000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish red hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Lazy, Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gûndza Yeardley, Male Half-Orc Bard 6
Medium (5'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ielenia Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in an above average manner. She is tall, broad shouldered and powerfully built. Her white hair is slicked back into a classic pompadour. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Bard school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Ielenia Erenaeth, Female Elf Bard 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 4 (-3)17 (+3) 8 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. Star rose quartz (70 gp). Deep blue spinel (500 gp).


Social Check DCs


Meriele Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple violet robe with grey stripes complete with hood. She sports a flattop hair cut. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Meriele and her spouse have recently divorced.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Meriele Jordan, Female Half-Elf Paladin 10
Medium (5'5") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her orange fur is thinning but still full. Her yellow eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Flame Peak, Female Tabaxi Monk 5
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arjhan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with blue pants. He is muscular with a powerful set of arms. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His gold eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and to be a marshal again

Ideals: Disciplined, Entrepeneur, Artistic. Bonds: Job, Military. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Arjhan Baharoosh, Male Dragonborn Barbarian 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Solid gold idol (200 gp). Solid gold idol (200 gp).


Social Check DCs


Gimurt Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern man wears a faded coat and loose pants complete with Stetson hat. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses divination through singing.

History: Sold as a small child to a wizard, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He struck the Performer job and began his own company from there.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic, Gifted. Bonds: Mentor, Job. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Gimurt Balderk, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her longbow. She wears a colorful flower in her gray fur. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Windy was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently the stress of being a Soapmaker has made it difficult for her to sleep.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Extrovert. Bonds: Attractive. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Windy In Woods, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 sp. 3 Thunderstones.


Social Check DCs


Euphemia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern woman is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her red hair has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.

History: Euphemia was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Spice Merchant. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Rich, Family, Job. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Euphemia Goodearth, Female Halfling Fighter 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)7 (-2) 9 (-1)16 (+3)
Skills History +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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