Fallond Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 120 pp. Black pearl (1100 gp). Deep blue spinel (1100 gp). Smoky quartz (60 gp). Moss agate (4 gp). Onyx (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
Helgret Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear brown pants and tee shirts. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy, self-centered, vain, and jealous.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2300 sp. Jet (150 gp). 1 Chain shirt. 1 Half-Plate.
Avice Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a yellow vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is her passion; and retire the richest woman in the north
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Urshar Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Doctor. Her brown hair is matted, messy, and big. Her eyes are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp.
Leaf Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her gray fur, when down, is lengthy. Her eyes are amber and she is always smoking a pipe.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Bowyer, who enjoyed hunting, Leaf was taken on many hunting expeditions. She worked as a nervous Stableman and found it very stressful. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Persistence, Optimist. Flaws: Racist. Bonds: Nature, Job. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 3 Acid flasks.
Leaf Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her fur is black and very short. She is very pretty but has cold, dead eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the south, but her parents moved at a very young age to the north. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
Possessions: 260 pp. Aquamarine (900 gp). Freshwater pearl (8 gp).
Oriax Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He is physically well-built. His blue hair is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Herbalist business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oriax took refuge in the large cave and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Cynical. Bonds: Job, Nature. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Azurite (8 gp). Violet garnet (200 gp). Eye agate (8 gp). Lapis lazuli (8 gp).
Andram Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His eyes are red and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: He is a Doppelganger in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of gnolls; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 97 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Citrine (60 gp). Deep green spinel (110 gp). Freshwater pearl (7 gp). Tourmaline (110 gp). Aquamarine (1300 gp). Black pearl (1300 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting pastel shirt and pants, and a wedding ring on her right hand. She has styled her cinnamon fur well, parting it to the right. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: In love, Attractive. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Lapis lazuli (15 gp). Citrine (60 gp).
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