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NPC Generator

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Advanced [show]


Shivering Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large pastel jacket. His fur is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Disease. Bonds: Military, Adventurer. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Shivering Of Claws, Male Tabaxi Fighter 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. Golden pearl (40 gp).


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Zook Pilwicken, Male Gnome Bard 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp. Jade (130 gp).


Social Check DCs


Ovak Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tight fitting black shirt and pants. Her silver hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is greedy; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Slave, Rich. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Ovak Dryden, Female Half-Orc Sorcerer 5
Medium (5'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Azurite (11 gp). Malachite (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Khrosh Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is a Maurezhi in disguise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Khrosh Barclay, Male Half-Orc Wizard 2
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nelkin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple grey line shooting up and back down. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Extrovert. Bonds: Attractive, Rich. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Nelkin Stoutman, Male Halfling Cleric 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Hematite (7 gp). Alexandrite (400 gp).


Social Check DCs


Wrenn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Wrenn Boondiggles, Male Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 37000 sp.


Social Check DCs


Shifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. He wears his beige fur up. He has several tiny sapphire earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and he is greedy

Ideals: Fighting, Entrepeneur, Persistence. Bonds: Immigrant, Rich, Enemies. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Shifting Running, Male Tabaxi Commoner 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp. Coral (80 gp). Red spinel (80 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears tan cloth garments or leather armor. With a patchy blonde beard and wild blonde hair. His violet eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He now mingles about in high society.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Family, Mentor, Rich, Criminal record. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Pog Munggen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 300 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Melech Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, green, dusty cloak. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Melech Flair, Male Tiefling Rogue 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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