Baern Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are gray and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born the only child of a wealthy merchant. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Baern's father didn't care for him much, and the feeling was mutual. Some 4 years later his spouse died after the birth of his son. Heartbroken, Baern never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp.
Vadania Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light tan in addition to tight pants. She sports white long hair. Her gray eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Vadania hails from a village terrorized by illithids. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: She wants revenge against illithids.
Ideals: Athletic, Optimist, Gifted. Bonds: Job, In love, Enemies. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Mamnen Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is blue and curly. He is baby faced.
Personality: This man loves music and to teach people music more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Optimist. Bonds: In love, Mentor, Immigrant. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Valida Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She has a moderate pudge and is not very fit. Sporting a blonde mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Valida was raised in a hard working conservative environment. Her childhood dream was to be a Banker, but she was a colossal failure. Recently the stress of being a Miner has made it difficult for her to sleep.
Motivation: Her religion dominates her actions; and she wants to get laid
Flaws: Cynical, Insomniac. Bonds: Has a crush, Job, Religious. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 4 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 5000 cp. Moss agate (8 gp).
Erky Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He has a moderate pudge and is not very fit. His silver hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Erky does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Flaws: Hedonist, Depressed. Bonds: Military, Criminal record, Job, Adventurer. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 14 (+2) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this western woman wears a grey top hat and grey clothes. Her white hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.
Motivation: Further expansion of business.
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rimple Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He wears a tight fitting blue shirt and pants. He has no hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Rimple took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
Oolah Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her chestnut hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Oolah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Religious. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Black pearl (200 gp).
Halander Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Professionalism. Bonds: Attractive, Enemies, Rich. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
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