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NPC Generator

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Advanced [show]


Windy Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Optimist. Flaws: Insomniac. Bonds: Poor, Adventurer, Mentor. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Windy Treat, Female Tabaxi Adept 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Emma Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. Her white hair, when down, is lengthy. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Emma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted psionic powers by her dying brother.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Philantrophist, Gifted, Logical. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Emma Hallewell, Female Human Monk 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Moonstone (50 gp).


Social Check DCs


Morg Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of the four houses of cards on his torso. With bright black hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small plains village. Morg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Morg Langdon, Male Half-Orc Bard 5
Medium (6'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. 1 Holy water.


Social Check DCs


Amûg Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Hunter, who enjoyed hunting, Amûg was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Amûg took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Nature. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Amûg Vance, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Ulfgar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His blue eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the south. Ulfgar was born on a far southern plains where he grew up under the tutelage of his father, an expert Carter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Ulfgar Brawnanvil, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. Sard (70 gp). Amber (70 gp).


Social Check DCs


Nutae Holimion, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears a blue cloak and cross-gartered yellow stockings. His long black hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Artistic, Fighting, Philantrophist. Bonds: Criminal record. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Nutae Holimion, Male Elf Warrior 11
Medium (4'10") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Deception +4, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 370 pp. Silver chalice with lapis lazuli gems (120 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He has no fur. His face is scarred and worn.

Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Right-Handed studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: To be a Courier again; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Right-Handed Of Stars, Male Tabaxi Ranger 8
Medium (6'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 130 pp. Rock crystal (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Gesrethe Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green armored body suit, with a simple white line shooting up and back down. Her long rusty crest is drawn into a two foot long braid. Her red eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gesrethe hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: Someone believes her a fraud.

Ideals: Extrovert, Fighting. Bonds: Job, Enemies. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gesrethe Imbixtellrhyst, Female Dragonborn Adept 11
Medium (6'4") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1600 gp. Golden pearl (120 gp). Chalcedony (50 gp). Aquamarine (900 gp). Zircon (50 gp). Alexandrite (900 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shaena Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her red hair is singed and shortened. Her brown eyes peer out from beneath her Stetson white hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Selfish, Insane. Bonds: Religious. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Shaena Stonebridge, Female Halfling Rogue 16
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 87 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5

Possessions: 6000 gp. A roughly beaten golden orb (80 gp). A roughly beaten golden orb (80 gp). Cloth of gold vestments (80 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). Solid gold idol (400 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Medium magic item.


Social Check DCs

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