Cask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur, while still mostly red, has prominent grey streaks. He has a dull look in his green eyes.
Personality: A skeptical and narcissistic man, Cask's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Cask was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 13)
Armor Class 15
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 3000 gp. Jade (150 gp). Bloodstone (30 gp). Violet garnet (800 gp). Chrysoprase (30 gp). Eye agate (16 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple white robe with grey stripes complete with hood. His tied-back hair is blonde. His amber eyes peer out from beneath his Stetson white hat.
Personality: He has always had a great fascination with Half-Elven culture. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and half-elven compassion
Ideals: Artistic, Entrepeneur. Flaws: Racist, Fearful. Bonds: Religious. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 48 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynk Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized jet on her left hand. Her moppish white hair is in a traditional bowl cut. She has gleaming, smiling amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.
History: She was born into a rich family. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker. Bonds: Rich, Religious, Job, Immigrant. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 4 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Azurite (7 gp). Golden pearl (50 gp). Smoky quartz (20 gp).
Beleth Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries scythes. Her chestnut hair is thinning but still full. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast forest. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 10 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rosalind Ainsley, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her whole body is exceptionally muscular. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great joy in being the best Detective in town.
History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Terse. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is renowned for her bright pastel dresses and hats. She wears her red fur up. Her eyes are green.
Personality: She speaks before she thinks and is too direct. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the north to a Hunter, Smoking learned a great deal about her father's area of expertise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 11 years.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 400 pp.
Theodoric Mitchell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear brown tank tops with grey pants, marred by chocolates. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Just what you see.
Sybil Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet armored body suit, with a simple green line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Sybil was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Sybil and her spouse have recently divorced.
Motivation: To prove her worth to the world.
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 sp. Carnelian (50 gp).
Frouse Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Shepherd, Frouse learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
