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NPC Generator

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Advanced [show]


Lavinia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white shirt with thin violet vertical stripes and grey pants. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lavinia lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 7 years.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Flaws: Addict, Fearful. Bonds: Job, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Lavinia Nimblefingers, Female Halfling Expert 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Marastyr Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a card on it. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: Marastyr hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. During her travels, Marastyr and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Marastyr discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Marastyr fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Marastyr Glanhig, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Curran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has a small bristly mustache and wavy red hair. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Curran Goldfound, Male Halfling Warlock 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp.


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Harbek was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Harbek Gorunn, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)9 (-1) 14 (+2)2 (-4)
Skills Athletics +6, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp.


Social Check DCs


Tippletoe Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and white handkerchief worn on her left side. She is physically well-built. She has wavy golden hair. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is a Succubi in disguise. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: She'd like to take her coworkers down a peg; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Tippletoe Maekkelferce, Female Gnome Barbarian 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 130 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1200 gp). 1 Medium magic item.


Social Check DCs


Gynnie Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Gynnie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Nature, Religious. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Gynnie Tosscobble, Female Halfling Wizard 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +1, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp. Malachite (4 gp).


Social Check DCs


Harriet Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean white cloak covering her clean studded leather. Her silver hair is styled in orderly dreadlocks. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Harriet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She is greedy.

Flaws: Secretive. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Harriet Goodearth, Female Halfling Monk 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Left-Handed Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She has done her best to style her white fur to look like a famous performer. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.

History: A powerful slaver made her what she is. She was an athlete and attended two major summer competitions. She never won. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Professionalism, Athletic. Bonds: Rich, Attractive, Job, Mentor. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Left-Handed Mist, Female Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Silver comb with moonstones (1000 gp). Gold music box (3000 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Harvest Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her fur, while still mostly beige, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Harvest has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Harvest Paws, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 250 gp. 3 Thunderstones.


Social Check DCs

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