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NPC Generator

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Advanced [show]


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear white clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of eastern immigrants he idolized his father. When Osco reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Athletic. Bonds: Attractive, Immigrant, Military, Has a crush. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Osco Tallfellow, Male Halfling Cleric 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 16 (+3)16 (+3)
Skills Arcana +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Orc, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: Born in the west to a Unemployed, Gerbo learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Attractive, Has a crush, Job, Family. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Gerbo Musgraben, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Thervan and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Thervan Ariessus, Male Elf Warrior 8
Medium (5'2") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Habor Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. He has wavy black hair. He wears crescent spectacles with a black brim.

Personality: Habor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Habor was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Habor Quest, Male Tiefling Ranger 11
Medium (6'2") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Blue sapphire (1200 gp). Amber (40 gp). Blue star sapphire (1200 gp). Aquamarine (1000 gp). Azurite (13 gp). Blue star sapphire (1200 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan armored body suit, with a simple black line shooting up and back down. She sports a flattop hair cut. Her eyes are green.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Criminal record. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Caramip Ironhide, Female Gnome Bard 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Uraim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears grey painted combat armor at almost all times, and a wedding ring on his left hand. His white hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Uraim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 9 years later his spouse died after the birth of his son. Heartbroken, Uraim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: In love, Attractive. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Uraim Silverstone, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 13 (+1)4 (-3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Eye agate (4 gp).


Social Check DCs


Jezebeth Dare, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an entirely black suit with brown socks and a vest with buckled shoes. She wears her white hair up. Her white eyes dart from person to person.

Personality: Jezebeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also has developed a complete distrust of the Guard profession.

History: She was raised in a desert tribe. Her childhood dream was to be a Guard, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She's attracted to the PC; and she is unsatisfied with her job

Ideals: Extrovert. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Jezebeth Dare, Female Tiefling Monk 8
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp. Golden yellow topaz (900 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Thorpe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears a white armored body suit, with a simple violet line shooting up and back down. He has no hair. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorpe Brightmoon, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. Aquamarine (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Brottor Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a green coat with white slacks. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Brottor Loderr, Male Dwarf Druid 8
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 74 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 20 (+5)13 (+1) 17 (+3)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp.


Social Check DCs

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