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NPC Generator

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Advanced [show]


Andraste Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her red hair is cut short. Her eyes are green and beady.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: The child of southern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Andraste Floshem, Female Elf Bard 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Deception +3, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Perra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She has a large green mantle and cape that has been intricately interwoven into her grey robe. She wears a feathered hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Perra was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Optimist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Perra Bhenkumbyrznaax, Female Dragonborn Barbarian 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Blacksmith uniform and is in decent physical shape. He wears a broad hat to hide his balding. His green eyes peer out from beneath his broad pastel hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Hunter again; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Dagger In the Wind, Male Tabaxi Commoner 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Dagnal Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears bulky grey painted plate armor. She is tall, broad shouldered and powerfully built. With bright brown hair. Her violet eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Dagnal took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Gifted, Athletic. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Dagnal Strakeln, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 390 gp.


Social Check DCs


Ortegar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a white feathered hat and white clothes. His golden hair is braided into rings. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature, Debt, Job. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Ortegar TellPenny, Male Halfling Ranger 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. Amber (130 gp). 1 Darkwood Buckler.


Social Check DCs


Drogo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He was raised in a island tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Drogo Hadleigh, Male Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Saphara Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She has a moderate pudge and is not very fit. Her copper crest, when down, is lengthy. Her thin eyebrows rest above her beady red eyes.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of brigands once and for all.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Saphara took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies, Military. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Saphara Norixius, Female Dragonborn Monk 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Citrine (40 gp).


Social Check DCs


Valida Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She has the majority of her body covered in plate, and her gloved hand is found clutching a flail. Her silver hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She receives visions of the future at random moments

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Valida Trueanvil, Female Dwarf Expert 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 6 (-2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.

Personality: Overbrimming with self-confidence, Nim isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Nim hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Military, Enemies. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nim Kitchur, Male Half-Elf Warlock 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven, Terran
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp.


Social Check DCs

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