Argran Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with black lining and desert motifs, he is not a threatening figure. He has no hair. His amber eyes are passionate and lively.
Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Priest.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. Malachite (9 gp).
Keyleth Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She likes to wear blue tank tops with white skirt. With bright chestnut hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.
History: The child of northern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and she has passion for adventuring and risk
Flaws: Insomniac. Bonds: Adventurer, Immigrant, Attractive, Rich. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: Just what you see.
Cory Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Nature, Guardian, Attractive. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Aasathra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. Her gold crest is still thick. Her eyes are likewise red.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her mother. Aasathra was born on a far northern desert where she grew up under the tutelage of her mother, an expert Carpenter. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Nature. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Morkral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: He is greedy.
Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 6 (-2) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Common Melee.
John Blankley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a monstrous two handed axe. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp. 1 Masterwork Common Melee.
Markosian Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is blue, silky, and of moderate length. Her silver unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Markosian isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Markosian lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2200 sp.
Maiathah Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. Her black hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Sold as a small child to a slaver, Maiathah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Raiann Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky green painted plate armor. She has done her best to style her green crest to look like a famous performer. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Dilettante business at a young age. Her druidic abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 12 years.
Motivation: Expand her business.
Ideals: Athletic, Philantrophist, Gifted. Bonds: Military, Job. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Aquamarine (400 gp). Azurite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!