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NPC Generator

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Advanced [show]


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying green crest a little too much giving a sharp green color. He has red eyes and a green hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Insomniac. Bonds: Poor. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Wizard 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 16 (+3)9 (-1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Lapis lazuli (9 gp). Banded agate (9 gp). Obsidian (9 gp). Blue quartz (9 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is blue and curly. He has silver eyes and a green hat with a black feather.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Guard, who enjoyed hunting, Ahrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Ahrim Heal, Male Tiefling Warrior 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)17 (+3) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gilthur Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with top hat. He has a hunchback. His red hair is unkempt and raggedy. His gray eyes peer out from beneath his top grey hat.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: Gilthur was born in the east. At a young age he loved to build and create. Gilthur was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bowyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and expand his business

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Gilthur Broodfist, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Hematite (9 gp). Red-brown spinel (140 gp). Eye agate (9 gp). 1 Breastplate.


Social Check DCs


Heian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Justice. Flaws: Fearful, Insane. Bonds: Nature, Family. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Heian Iranapha, Male Elf Cleric 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: Just what you see.


Social Check DCs


Semyaza Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Semyaza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Semyaza's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and to end her boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Job. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Semyaza Cheer, Female Tiefling Expert 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bimpnottin Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She sports tan clothing, slightly heavier than average wear. Her blonde hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Spice Merchant, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She inherited the family business which she has now maintained for 10 years.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Bimpnottin Glittergem, Female Gnome Aristocrat 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. Star ruby (600 gp). Lapis lazuli (4 gp). Tourmaline (50 gp).


Social Check DCs


Tippletoe Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is wearing a long, tan cloak. Her skin is also unnaturally pale. She has shaved her head bald. Her hazel eyes dart from person to person.

Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Has a crush, Job. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Tippletoe Gummen, Female Gnome Rogue 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Katherine Gresham, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is dressed in earthy colors with a grey and violet handkerchief worn on her left side. Her whole body is exceptionally muscular. Her auburn hair is lengthy and is close to two feet long. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is an amazing painter.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Cook, but she got bored and became a Shipwright. She's since become an addict/alcoholic.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Enemies, Job, Family. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Katherine Gresham, Female Human Expert 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: To be a Scribe again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Baern Dankil, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs

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