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NPC Generator

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Advanced [show]


Bardryn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears brown cloth garments or leather armor. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length golden hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.

History: Born in the south to a Cook, Bardryn learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Family. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Bardryn Loderr, Female Dwarf Ranger 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 240 pp. Jade (60 gp). Silver pearl (60 gp). Aquamarine (900 gp). Black pearl (900 gp). Lapis lazuli (14 gp). Golden yellow topaz (900 gp). Chalcedony (50 gp).


Social Check DCs


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears silk and lounges about seductively. Her hair is always cut to a buzz. Her violet eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Knight profession.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has never given up on her music dream.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Religious, Job. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Philomena Warmwater, Female Halfling Wizard 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp. Tourmaline (100 gp). Tourmaline (100 gp). Lapis lazuli (6 gp).


Social Check DCs


Fragrant Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bounty Hunter does. She carries a battered greataxe and tarnished axe as well. She has no fur. Her copper eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Bounty Hunter, Fragrant learned a great deal about her mother's area of expertise. Cursed with unlife at a very young age, Fragrant has worked very hard to control her curse. She struck the Bounty Hunter job and began her own company from there.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Fragrant Thunder, Female Tabaxi Rogue 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. Golden pearl (120 gp).


Social Check DCs


Sarah Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with blue highlights, and long tan pants that bunch up around her shoes. She is bristling with hidden weapons, mostly tridents and rapiers. Her hair is long and silver with streaks of black, and is pulled back with small grey clips. Her eyes are likewise blue.

Personality: Overbrimming with self-confidence, Sarah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants she idolized her mother. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Sarah Ainsworth, Female Human Rogue 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Laucian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Ugly, Mundane. Bonds: Guardian, Enemies. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Laucian Teinithra, Male Elf Expert 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Athletics +2, History +0
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thervan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: Thervan is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: Thervan hails from a village terrorized by giants. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Slave. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Thervan Iranapha, Male Elf Commoner 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Enna Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and to clean up the streets

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: American accent

Attributes [hide]

Enna Rothenel, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is long and unkept. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.

History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and further expansion of business

Flaws: Ugly. Bonds: Poor, Job, Has a crush, Mentor. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Manea Tolerance, Female Tiefling Monk 10
Medium (5'11") Tiefling, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 19 (+4)18 (+4)
Skills Insight +8, Intimidation +8
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 260 pp. Chalcedony (70 gp).


Social Check DCs


Morgran Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright grey suits and hats. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Navigator, Morgran learned a great deal about his mother's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he has a crush on the local bounty hunter

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Has a crush, Job, Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Morgran Graybeard, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 sp.


Social Check DCs

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