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NPC Generator

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Advanced [show]


Aline Bentham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is lengthy and is close to two feet long. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Aline was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has worked as a Doctor like her father before her.

Motivation: An old rival family wants her found.

Ideals: Athletic. Flaws: Depressed. Bonds: Immigrant, Family, Job. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Aline Bentham, Female Human Cleric 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Finely wrought small gold bracelet (100 gp).


Social Check DCs


Virra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long chestnut ponytail with little hanging trinkets. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the south. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and expand her business

Bonds: Poor, Attractive, Job, Military, Debt. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Virra Nopenstallen, Female Gnome Monk 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Myria Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her hair is cut close to her head. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a wizard, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and to protect her home

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Guardian. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Myria Smoothhands, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel tunic with grey highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. His yellow fur is unkempt and raggedy. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others; and he wants to get laid

Flaws: Ugly, Antagonistic, Fearful. Bonds: In love, Poor, Immigrant. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Beast Shore, Male Tabaxi Rogue 9
Medium (5'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Blue quartz (8 gp). Deep blue spinel (400 gp). Tourmaline (90 gp). Brown-green garnet (90 gp). Jacinth (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Darrow was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Halfling conditions. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Darrow Greenleaf, Male Halfling Sorcerer 10
Small (3'2") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp.


Social Check DCs


Left-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her cinnamon fur is still thick. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal poetry training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's attracted to the PC; and to find somewhere to settle down

Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Mundane. Bonds: Has a crush. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Left-Handed Shoe, Female Tabaxi Barbarian 8
Medium (6'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 900 gp.


Social Check DCs


Yevelda Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her brown hair is still thick. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born at the edge of vast plains. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: An old rival family wants her found.

Flaws: Ugly, Mundane. Bonds: Family, Nature, Rich. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yevelda Langston, Female Half-Orc Cleric 4
Medium (5'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)7 (-2) 12 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 14000 sp.


Social Check DCs


Thorpe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He keeps his long black hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thorpe was born in the north. At a young age he loved to build and create. He worked as a nervous Merchant and found it very stressful. He has drifted from career to career and currently works as a Merchant.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Job, Family. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Thorpe Hogcollar, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).


Social Check DCs


Mumpena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. With wild brown hair. Her eyes are amber.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.

History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Mumpena Daergel, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. A silver and pearl hairclip (50 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs

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