Sumnes Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is slicked back into a classic pompadour. Her brown unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the west
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Rich, Debt. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Kriv Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green pants and tee shirts. He keeps his copper crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast mountains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the west.
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1000 gp. Alexandrite (700 gp). Violet garnet (700 gp).
Traki Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy violet pantaloons and a red scarf. With bright blonde hair and a scraggly beard. He has blue eyes and a violet hat with a red feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: He was raised in a mountains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astaro Flair, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green shirt with thin black vertical stripes and white pants. Her long black hair is drawn into a two foot long braid. She has white eyes and a green hat with a black feather.
Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the south her family was never financially stable. A gifted student she started as a Sailor, but she got bored and became a Jeweler. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She seems to be bored by most things; and expand her business
Flaws: Antagonistic, Mundane. Bonds: Family, Poor, Job. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 200 gp.
Akta Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. She has a moderate pudge and is not very fit. Her dark red hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Family, Attractive. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Onyx (30 gp). Zircon (30 gp). Jade (120 gp).
Findex Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a robe, a symbol of the sun god around her neck, and a spear on her belt. She keeps her black crest in a flapper bob. Her eyes are red and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Findex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she loathes her own lifestyle
Ideals: Fighting, Logical. Flaws: Depressed, Impulsive, Insane. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. His eyes are blue and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Artistic. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Anthony Blankley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Addict, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Morgran Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Morgran was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Golden pearl (50 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
