Krimmon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a longbow. He sports a flattop hair cut. His blue eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Blacksmith, who enjoyed hunting, Krimmon was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature, Immigrant. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel broad hat and pastel clothes. His broad hat is riddled with cuts and holes. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy. Bonds: Military, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Boddynock Reese, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His auburn hair is kept up in a ponytail inside a small hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear
Flaws: Ugly, Addict, Secretive, Fearful, Mundane. Bonds: Rich. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 cp. Rose (80 gp).
Roondar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a whip. With bright chestnut hair and a scraggly beard. His eyes are brown.
Personality: Roondar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He now owns his own business.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Has a crush. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 60 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).
Dench Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Flaws: Insomniac. Bonds: Nature, Poor, Job. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Elven
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: Carnelian (20 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp).
Adrie Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, tan, dusty cloak. She wears her brown hair down. Her eyes are green.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small forest village. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She has recently gotten a pet goose that steals things from people.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork studded leather. 1 Half-Plate.
Kite Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His brown fur is still thick. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Kite was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Optimist, Philantrophist. Bonds: Religious, Slave. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Cloud Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. Her yellow fur is knotted and matted. She has several tiny topaz earrings on each ear.
Personality: Cloud speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Slave. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp.
Sora Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time, and carries daggers. She has gold crest. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Actor, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her religion dominates her actions.
Ideals: Fighting. Bonds: Attractive, Criminal record, Religious, Poor. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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