Gillyd Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in grey turtlenecks beneath a black coat with tan slacks. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: She was born on a small isolated farm. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Cook, and she later adopted a second daughter.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Joker, Professionalism. Flaws: Mundane. Bonds: Nature, Family. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 230 gp. 1 Chain shirt.
Agatha Branson, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is an epitome of beauty. With wild black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality
Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 48000 sp. Rhodochrosite (7 gp). Red-brown spinel (110 gp). Onyx (50 gp). Malachite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gadreel Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a green shirt with thin grey vertical stripes and tan pants, and a wedding ring on her left hand. She wears a top hat to hide her balding. Her eyes are a pleasant red.
Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father took her hunting and taught her how to get in the mind of other creatures. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Disease. Bonds: In love, Adventurer, Nature. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Hillanot Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire. Her crest is bronze and curly. She is very pretty but has cold, dead eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Joker, Opinionated. Bonds: Attractive, Immigrant, Adventurer. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 14000 sp.
Quespa Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She dresses like a well dressed Masseuse does. Her crest is brass and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful brothel owner made her what she is. She worked as a nervous Masseuse and found it very stressful. She has set out to sabotage the competition.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Logical. Flaws: Shy. Bonds: Job, Mentor. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Nutae Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: Nutae hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Nutae took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Rimple Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. With bright golden hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Rimple will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: Born to a Interpreter, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Rimple never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert. Flaws: Insane, Shy. Bonds: In love. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 81 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 700 pp. Onyx (50 gp). Deep blue spinel (600 gp). Jade (140 gp). Blue sapphire (1100 gp). Iolite (50 gp). Black pearl (600 gp). Violet garnet (600 gp). Aquamarine (600 gp). Malachite (5 gp). Onyx (50 gp). Black pearl (600 gp). Chrysoberyl (140 gp). Deep green spinel (140 gp).
Aline Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a yellow coat over a black low-cut shirt, and a Stetson hat upon her head. Her hair, while still mostly black, has prominent grey streaks. Her face is scarred and worn.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of southern immigrants she idolized her mother. Aline was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Spy. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Cressel Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His long chestnut hair is drawn into a two foot long braid. His eyes are white and he is always smoking a pipe.
Personality: Cressel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and wishes to resurrect an old love
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: In love, Mentor. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!