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NPC Generator

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Advanced [show]


Beloril Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Philantrophist, Logical. Flaws: Insane. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Beloril Graybeard, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Merihim Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He has moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Merihim Fear, Male Tiefling Cleric 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp.


Social Check DCs


John Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet armored body suit, with a simple black line shooting up and back down. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Healer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Optimist. Flaws: Disease, Ugly. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

John Fasharash, Male Half-Elf Sorcerer 9
Medium (5'6") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 12 (+1)7 (-2)
Skills Deception +1, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Kaius Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Ar-Kaius lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Kaius Walpole, Male Half-Orc Fighter 9
Medium (5'7") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 5000 sp. Solid gold idol (800 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Merton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long white hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot resist a sob story and will often dote over anyone who has one.

History: Hadwisa was born in the north. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Hadwisa and her spouse have recently divorced.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Philantrophist, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Nature, Family. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Hadwisa Merton, Female Human Warlock 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Jo Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" western woman, she wears a simple red robe with tan stripes complete with hood. Her hair is silver, silky, and of moderate length. Her eyes, though not visible through her cowl, are gray.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jo took refuge in the ruined castle and found the beat up hammer and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Justice, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Jo Stoutman, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 8 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)16 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp.


Social Check DCs


Trym Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many green ritualistic tattoos. She wears dark leathers with embroidery. Her golden hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She feeds upon the attention of others.

History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world; and wants a kiss

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Trym Tallfellow, Female Halfling Adept 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 pp. Brown-green garnet (60 gp). 1 Half-Plate.


Social Check DCs


Gynk Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple brown line shooting up and back down, and carries rapiers. Her auburn hair is still thick. She has brown eyes and a black hat with a brown feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Criminal record. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Gynk Shelby, Female Half-Orc Fighter 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Azurite (15 gp).


Social Check DCs


Nella Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak, and carries shields. Her red hair is cut short. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Nella was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted, Justice. Flaws: Shy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Nella Ansley, Female Half-Orc Cleric 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)7 (-2) 10 (+0)8 (-1)
Skills Investigation +1, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp.


Social Check DCs

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