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NPC Generator

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Advanced [show]


Windy Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tattered old clothes. Her fur is black and very short. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Money/treasure.

Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Slave. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Windy Thundercloud, Female Tabaxi Commoner 12
Medium (5'2") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 76 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 19 (+4)13 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Moss agate (10 gp). Chrysoprase (60 gp). Bloodstone (60 gp). Moonstone (60 gp). Blue quartz (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood, and carries kukris. His black hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Has a crush. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Bard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Onyx (50 gp). Chalcedony (50 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Zanna Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a lot of dark rich colors, with gold accents. She is an epitome of beauty. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was always a brilliant, if unscrupulous mind. In her 18th year, her parents were killed by a dire rats raid, leaving Zanna alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Zanna and her spouse have recently divorced.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Zanna Boondiggles, Female Gnome Paladin 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Alexandrite (800 gp). Violet garnet (800 gp). Iolite (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Frederick Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Junk Dealer profession.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Frederick Chatham, Male Human Monk 8
Medium (5'5") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 170 pp. Jet (60 gp). Jasper (50 gp). Jet (60 gp). Bloodstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her silver hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Juliana Sherman, Female Half-Elf Commoner 15
Medium (4'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Athletics +7, History +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5

Possessions: 3000 gp. Deep blue spinel (1000 gp). Chrysoprase (60 gp). Sard (60 gp). Amethyst (160 gp). Hematite (9 gp). Violet garnet (1000 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries flails. Sporting a black mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Addict, Selfish, Insane. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Vonana Helcral, Female Dwarf Rogue 4
Medium (3'9") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 19 (+4)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ahlyssa Wharton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her golden hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Joker. Bonds: Job, Nature, Immigrant. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Ahlyssa Wharton, Female Human Commoner 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tight fitting pastel shirt and pants. She has moderate length red fur. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with her god.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Secretive, Mundane. Bonds: Poor, Religious. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Elegant In the Wind, Female Tabaxi Paladin 17
Medium (6'2") Tabaxi, Chaotic Good (CR 17)
Armor Class 10
Hit Points 123 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Nature +5, Survival +9
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 11000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled gold crown (3000 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tight fitting brown shirt and pants. His skin is also unnaturally pale. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Harbek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Harbek Dankil, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)4 (-3) 15 (+2)12 (+1)
Skills Perception +6, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 4000 gp. Malachite (16 gp). Emerald (1300 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Blue quartz (16 gp). Bloodstone (20 gp).


Social Check DCs

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