Rimple Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is muscular with a powerful set of arms. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: His mother raised him in a mountain cabin. When Rimple reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and he has a crush on the local bowyer
Flaws: Antagonistic. Bonds: Has a crush, Nature, Military, Adventurer. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 3 (-4) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 30 pp. Zircon (60 gp). Peridot (60 gp). Jet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lezre Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her warhammer. She carries a battered pickaxe and tarnished warhammer as well. Her red hair is braided into rings. Her eyes are likewise violet.
Personality: Lezre hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Artistic. Bonds: Criminal record, Rich. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Alexandrite (1100 gp). Peridot (50 gp). Banded agate (4 gp). 1 Minor magic item.
Mara Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her red hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Shipwright, who enjoyed hunting, Mara was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Fisher soon after.
Motivation: She is unsatisfied with her job; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Bonds: Job, Nature. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Sarai Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her long brown hair reaches down to her waist. She has gray eyes and a red hat with a blue feather.
Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.
History: Sarai was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Priest.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Bonds: Rich, Attractive, Immigrant, Job, Religious. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Gimgen Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. With a patchy golden beard and wild golden hair. This blue eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Gimgen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Gimgen and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 220 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Sweet Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His brown fur, when down, is lengthy. His eyes are a pleasant yellow.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to clean up the streets
Ideals: Athletic, Opinionated, Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp.
Trail Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, pastel cloak. His fur, while still mostly cinnamon, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Trail studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Artistic, Entrepeneur, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Chrysoprase (80 gp). Black opal (1000 gp). Malachite (16 gp).
Eleanor Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Mortician. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and very short. Her thin eyebrows rest above her beady violet eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.
History: Born to a Navigator, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp.
Bernard Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He has wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Mason business at a young age. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to settle down with his crush
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Nature, Religious. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
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