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NPC Generator

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Advanced [show]


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her white hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and a strong sense of loyalty to half-elven people

Ideals: Athletic. Flaws: Insomniac, Ugly, Racist. Bonds: Rich. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Helja Ungart, Female Dwarf Druid 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. Aquamarine (1100 gp). Pink pearl (90 gp). White opal (1200 gp). Malachite (7 gp).


Social Check DCs


Helen Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear brown tank tops with black skirt. She wears her hair in dreadlocks. She is baby faced.

Personality: She can speak with the recently deceased. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's in love; and marry her sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Family, Has a crush. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Helen Clare, Female Human Sorcerer 7
Medium (5'9") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 10000 sp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Naivara Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple violet robe with pastel stripes complete with hood. She keeps her brown hair in a flapper bob. Her eyes are blue and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Naivara Eathalena, Female Half-Elf Adept 9
Medium (4'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her fur, while still mostly brown, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. Cursed with vampirism at a very young age, Nimble has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Nimble Thundercloud, Female Tabaxi Rogue 7
Medium (4'7") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 2000 sp. Cloth of gold vestments (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: 3'0" and muscular, this eastern woman is wearing the road beaten gear of a warrior. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Tanner for hire.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Cleric 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. Rich purple corundum (500 gp).


Social Check DCs


Tarhun Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and he perpetually has his sword ready. His silver crest is knotted and matted. His red eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Tarhun Shestendeliath, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp.


Social Check DCs


Ombul Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his warhammer. His skin is also unnaturally pale. He keeps his red hair in a pixie cut. He is baby faced.

Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Ombul Smoothhands, Male Halfling Aristocrat 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Gardain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He has a black handlebar mustache and slicked back black hair. His violet eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Gardain Rakankrak, Male Dwarf Adept 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Chrysoprase (30 gp). Aquamarine (700 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Isabella Astley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. She wears her brown hair down. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Isabella Astley, Female Human Fighter 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Abyssal, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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