Naal Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is chestnut and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 gp.
Vadania Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. With bright brown hair. She has amber eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Vadania was born the youngest of three triplets. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in shortspear use. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her religion dominates her actions; and doesn't want to be a guard and was forced into it by her family
Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Family, Enemies, Religious. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 92 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 500 pp. Blue star sapphire (500 gp). Golden yellow topaz (1500 gp). Hematite (5 gp). Golden yellow topaz (1500 gp). Coral (60 gp). Aquamarine (1500 gp). Citrine (20 gp). Sard (20 gp). Zircon (20 gp). Aquamarine (1500 gp). Fire opal (500 gp). Jet (60 gp). 1 Medium magic item.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long red hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: His mother raised him in a mountain cabin. Gerbo was born on a far southern island where he grew up under the tutelage of his father, an expert Healer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Spy; and he would like to get married and retire
Ideals: Athletic, Persistence. Bonds: Has a crush, Nature, Immigrant. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Galinndan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears a tan collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly black, has prominent grey streaks. His gray eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Elves.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Slave, Debt. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Silvo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Doctor, Silvo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Disciplined, Fighting. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 93 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Eye agate (9 gp). Red-brown spinel (150 gp). Violet garnet (300 gp). Violet garnet (300 gp). Chrysoprase (50 gp). Deep green spinel (150 gp). Carnelian (50 gp). Deep green spinel (150 gp). Zircon (50 gp). Freshwater pearl (9 gp). Golden yellow topaz (300 gp). Sardonyx (50 gp). Rock crystal (50 gp). Blue quartz (9 gp). Iolite (50 gp). Red-brown spinel (150 gp). Jasper (50 gp). Blue quartz (9 gp). Brown-green garnet (150 gp). Iolite (50 gp). Peridot (50 gp). Violet garnet (300 gp). Rich purple corundum (1000 gp). Deep green spinel (150 gp). 1 Medium magic item.
Gimurt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.
Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Mentor. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4 Tanglefoot bags.
Kipper Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Burana Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She wears a top hat to cover her moderate length brass crest. Her gold eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.
History: Burana hails from a village terrorized by giants. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud
Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Slave. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 80 pp. Blue quartz (4 gp). Deep blue spinel (300 gp). Sardonyx (80 gp).
Astar Shame, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears black cloth garments or leather armor. His blue hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Logical. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!