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NPC Generator

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Advanced [show]


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He keeps his long red fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Tricking is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tricking Of Passion, Male Tabaxi Fighter 9
Medium (6'10") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Falkrunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. With bright blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of a Jeweler, who enjoyed hunting, Falkrunn was taken on many hunting expeditions. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Falkrunn Lutgehr, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1100 sp.


Social Check DCs


Enna Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. She sports red long hair. Her gray eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.

Motivation: Expand her business; and she is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Enna Lathalas, Female Elf Rogue 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jasmine Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Dyer uniform. She wears her blonde hair down. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Poor, Attractive, In love. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jasmine Greenbottle, Female Halfling Ranger 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A necklace of small pink pearls (1000 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Dara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her golden hair is smooth and relatively long. Her brown eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: Gifted from a young age, Dara studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Fighting, Gifted. Bonds: Adventurer, Religious. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Dara Arnuanna, Female Elf Druid 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)5 (-3) 14 (+2)7 (-2)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp.


Social Check DCs


Alice Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing, and carries sickles. She has auburn hair. She has several tiny topaz earrings on each ear.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. Flattery will make her almost putty in your hands.

History: Alice hails from a village terrorized by brigands. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Layabout like her father before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Job, Enemies. Occupation: Layabout

Voice: American accent

Attributes [hide]

Alice Watson, Female Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Black star sapphire (900 gp). Iolite (50 gp).


Social Check DCs


Nalral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. With a patchy red beard and wild red hair. His hazel eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Barkeep, Nalral learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against brigands; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Nalral Helcral, Male Dwarf Monk 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Golden yellow topaz (1000 gp). Chrysoberyl (120 gp). Tiger eye turquoise (16 gp). Star rose quartz (80 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Eye agate (16 gp).


Social Check DCs


Foxilon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is auburn. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. Foxilon was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barber. He has since lost track of the people in his past.

Motivation: He is greedy.

Ideals: Optimist. Bonds: Rich, Attractive, Military, Immigrant, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Foxilon Hilltopple, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 50 pp. Tourmaline (120 gp). Star rose quartz (30 gp). Golden yellow topaz (1100 gp). White pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He keeps his beige fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Optimist. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

River Of Dragons, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp.


Social Check DCs

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