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NPC Generator

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Advanced [show]


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His black hair is kept up in a ponytail inside a Stetson hat. He has amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Hamil was born in the south. At a young age he loved to build and create. His childhood dream was to be a Shoemaker, but he was a colossal failure. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Hamil Wildcloak, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 500 gp.


Social Check DCs


Kristryd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of longswords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her white hair, when down, is lengthy. Her amber eyes peer out from beneath her Stetson grey hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.

History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Kristryd Dankil, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel tunic with green highlights, and long violet pants that bunch up around his shoes and is in decent physical shape. His beige fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Aura studied abroad. His childhood dream was to be a Doctor, but he was a colossal failure. He has achieved small success as a Beggar.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Aura Running, Male Tabaxi Warrior 4
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Lamlis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Lamlis Ariessus, Male Elf Fighter 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 190 gp. Amber (40 gp). Deep blue spinel (200 gp).


Social Check DCs


Krimp Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Krimp was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Persistence, Gifted, Logical. Flaws: Racist. Bonds: Rich, Guardian. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Krimp Quinton, Male Half-Orc Aristocrat 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Lapis lazuli (10 gp). 1 Silk rope.


Social Check DCs


Five Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" western woman, she is well dressed, constantly wearing a pastel suit, red shirt, and brown tie. She wears her beige fur down. Her eyes are yellow and beady.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Five does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west, but her parents moved at a very young age to the east. Five was born on a far western island where she grew up under the tutelage of her father, an expert Shipwright. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Flaws: Ugly, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Five Of World, Female Tabaxi Commoner 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Baelitae Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries with her a set of shortspears, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. Baelitae was born on a far northern island where she grew up under the tutelage of her mother, an expert Barrister. Some 8 years later her spouse died after the birth of her son. Heartbroken, Baelitae never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Immigrant, Military, In love. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Baelitae Galanodel, Female Elf Druid 5
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp.


Social Check DCs


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mercenary soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Reid, Male Human Ranger 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2200 gp. Red-brown spinel (150 gp). Chrysoprase (40 gp). Black pearl (300 gp). Jasper (40 gp). Sard (40 gp). Red garnet (150 gp). Moonstone (40 gp). Golden yellow topaz (300 gp). Blue star sapphire (1100 gp). Silver pearl (150 gp).


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Barrister. His white hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love

Ideals: Opinionated, Gifted. Flaws: Greedy. Bonds: Attractive, In love, Nature. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Tomi Underfoot, Male Halfling Warrior 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 80 pp. Aquamarine (800 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs

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