Makaria Severity, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a green armored body suit, with a simple grey line shooting up and back down. Her whole body is exceptionally muscular. She wears a colorful flower in her dark red hair. She has black eyes and a green hat with a grey feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 3 years old her parents immigrated from the west. Makaria was born on a far western mountains where she grew up under the tutelage of her mother, an expert Laborer. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality
Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
Possessions: 4000 sp. Silver chalice with lapis lazuli gems (70 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His fur is gray and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break.
Flaws: Insomniac, Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Chrysoprase (30 gp). 1 Half-Plate. 1 Half-Plate.
Emmeline Harrington, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear brown tank tops with green skirt. Her blonde hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.
Personality: Emmeline wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 37 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1800 gp. Deep green spinel (140 gp). Black pearl (1500 gp). Amethyst (140 gp). Zircon (40 gp). White opal (800 gp). Tiger eye turquoise (13 gp). Star rose quartz (40 gp). 1 Minor magic item.
Hrathy Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a black tunic with blue highlights, and long tan pants that bunch up around her shoes. She is an epitome of beauty. Her chestnut hair is still thick. Her gray eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Gnomish culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Hrathy studied abroad. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Racist, Forgetful. Bonds: Attractive, Adventurer, Job. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 240 gp.
Dara Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She is renowned for her bright yellow dresses and hats, and her gloved hand is found clutching a longbow. Her silver hair is long and unkept. Her violet unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Dara has worked very hard to control her curse. She has drifted from career to career and currently works as a Mortician.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Disease, Terse, Antagonistic. Bonds: Rich, Job. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp. Coral (50 gp). Golden yellow topaz (1300 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Gadreel Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her long white hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: Gadreel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and she is greedy
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 7
Hit Points 44 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: 10000 sp.
Bucklal Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His ears are large.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He plays an instrument quite well.
History: Born to a Dilettante, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he has a crush on the local dilettante
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp. Amethyst (130 gp).
Gildmak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His long blonde hair reaches down to his waist. His eyes are blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day; and wishes to resurrect an old love
Ideals: Persistence. Bonds: In love, Attractive, Nature, Criminal record. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 55 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). A roughly beaten golden orb (100 gp). Gold music box (1000 gp). Cloth of gold vestments (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
Fistula Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. She wears a wide-brimmed hat to hide her balding. She has several tiny opal earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. After months of barely getting by, Fistula managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
Possessions: 180 pp.
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Their contribution stands as a beacon of hope for all adventurers!
