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NPC Generator

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Advanced [show]


Sybil Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, yellow, dusty cloak. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Servant. She is harsh and unforgiving.

History: Sybil hails from a village terrorized by brigands. Her childhood dream was to be a Priest, but she was a colossal failure. She then took over the family business and is one of the better Servant for hire.

Motivation: Wants to open a new tavern; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Sybil Drover, Female Half-Elf Expert 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 500 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Lamlis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean blue cloak covering his clean studded leather. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes peer out from beneath his broad blue hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Poor, Family, Mentor, Job. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Lamlis Ariessus, Male Elf Ranger 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)4 (-3)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Pearl Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Pearl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Pearl's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Pearl and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Flaws: Insane, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Pearl Nimblefingers, Female Halfling Paladin 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Portia Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: A deep hatred of gnolls; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Enemies. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Portia Goldfound, Female Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Corkitron Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This western man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. His golden hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Corkitron Bigheart, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Freshwater pearl (16 gp). Blue quartz (16 gp). Tourmaline (110 gp).


Social Check DCs


Azaki Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time, and he perpetually has his quarterstaff ready. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Azaki Ostoroth, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Astar Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries a battered sickle and tarnished greatsword as well. He sports a flattop hair cut. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Joker, Justice, Logical. Flaws: Mundane. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Astar Remorse, Male Tiefling Cleric 13
Medium (6'2") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1900 gp). A delicate silver chain set with a tourmaline (60 gp). Sapphire pendant on gold chain (2700 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).


Social Check DCs


Aelar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is still thick. He has hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: He comes from a rich northern family. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Nature, Rich, Criminal record, Enemies. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aelar Amastacia, Male Elf Paladin 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2600 sp. Solid gold idol (400 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Lone Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her black fur is still thick. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lone took refuge in the large cave and found the beat up scimitar and armor she uses now. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and nothing but the best is good enough for her

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Family, Nature. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Lone Moon, Female Tabaxi Druid 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)11 (+0) 7 (-2)16 (+3)
Skills Animal Handling +2, Deception +7
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Gold music box (2000 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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