Brottor Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Brottor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brottor. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Criminal record, Slave. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: Chalcedony (50 gp). Golden yellow topaz (1000 gp). Iolite (50 gp).
Amûg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Job. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 57 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Jeweled anklet (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Fire opal pendant on a fine gold chain (400 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Gold and ruby ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate brass dragon egg (50 gp). Solid gold idol (400 gp). Sapphire pendant on gold chain (2800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (400 gp).
Bhevek Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large white jacket. His hair is cut close to his head. His blue unseeing eyes seem to look past you.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Mormog Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is typically in his Sellsword uniform. He has a hunchback. He is bald on top and has large black tufts of hair around his ears. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: Many goblins want him driven away; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Bloodstone (30 gp).
Tomph Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her skin is also unnaturally pale. Her auburn hair is kept up in a ponytail inside a top hat. She has gray eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Red spinel (100 gp). 1 Minor magic item.
Arha Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. She has slicked back golden hair. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Adventurer in town.
History: Arha was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: Expand her business; and sabotage a competitor
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 14000 cp.
Percival Berkeley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. He has brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Depressed. Bonds: Poor, Religious, In love. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
Possessions: 2200 sp. 3 Antitoxin. 2 Alchemist’s fire.
Sapply Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair, when down, is lengthy. His eyes are amber and beady.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Religious. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 40000 cp.
Yebe Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sickle on her belt. She is portly but not overly obese. Her Stetson hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.
Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Fighting. Flaws: Ugly, Hedonist, Impulsive. Bonds: Rich. Occupation: Painter
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!