Roland Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has styled his silver hair well, parting it to the right. His eyes are amber and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast forest. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Antagonistic, Racist. Bonds: Nature, Criminal record, Adventurer. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Nella Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a black shirt with thin white vertical stripes and tan pants. Her right hand appears badly burned and disfigured. She has wavy chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Pacifist, Fighting. Bonds: Attractive. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Amber (50 gp). Deep blue spinel (700 gp).
Kabbarg Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears silk and lounges about seductively. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She also has developed a complete distrust of the Miner profession.
History: A powerful necromancer made her what she is. After coming to the age of reason, Kabbarg took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Bowyer soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Jelenneth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a violet and green robe with the hood down. Her hair, while still mostly brown, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Butcher. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful brothel owner made her what she is. Her childhood dream was to be a Marshal, but she was a colossal failure. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.
Motivation: To protect her home; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Job, Mentor, Family, Guardian. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
Jade Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her gray fur is still thick. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of orcs once and for all.
History: The child of eastern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. White pearl (120 gp). Chrysoprase (80 gp).
Griselda Langston, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears a brown coat over a black low-cut shirt, and a deerstalker hat upon her head. She is tall, broad shouldered and powerfully built. Her auburn hair is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Griselda was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Military. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 8
Hit Points 6 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 7 (-2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
Possessions: 11000 sp.
Kyle Heiser, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered mace and tarnished club as well. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and doesn't want to be a baker and was forced into it by his family
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 900 gp. Amber (160 gp). White pearl (160 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.
Shifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He wears a colorful flower in his yellow fur. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Shifting was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. By chance he met his brother recently and the two have been together since.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: Just what you see.
Wobbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Courier. He has a small bristly mustache and wavy golden hair. He has several tiny aquamarine earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Guard profession.
History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Courier like his father before him.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is greedy
Flaws: Disease. Bonds: Job, Rich, Nature, Family. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 27000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
