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NPC Generator

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Advanced [show]


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Harbek was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Harbek Gorunn, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)9 (-1) 14 (+2)2 (-4)
Skills Athletics +6, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. She sports a flattop hair cut. Her hazel eyes peer out from beneath her top blue hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Gifted from a young age, Mardnab studied abroad. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Family, Slave. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Mardnab Wildwander, Female Gnome Commoner 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Imsh Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt with thin black vertical stripes and blue pants. His brown hair is still thick. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Imsh Hadlee, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thava Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears black painted combat armor at almost all times. Her silver crest is long and unkept. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Thava Ghaallixirn, Female Dragonborn Druid 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 13000 sp. Violet garnet (1600 gp). Sardonyx (40 gp). Moss agate (9 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Mûglûk Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Mûglûk was born on a far southern desert where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Nature. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Mûglûk Palomarez, Male Half-Orc Aristocrat 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp.


Social Check DCs


Zâthra Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a black suit. He keeps his chestnut hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Zâthra was born on a far western forest where he grew up under the tutelage of his father, an expert Mercenary. He used his abilities to travel the world and help people.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Immigrant, Enemies. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Zâthra Bradshaw, Male Half-Orc Warlock 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She very much looks the part of a Healer. Her chestnut hair is heavily combed to the right. Her eyes, though not visible through her cowl, are violet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Healer business at a young age. When Bendoo reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Job, Adventurer, Military, In love. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Bendoo Gresham, Female Half-Orc Aristocrat 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)5 (-3) 12 (+1)11 (+0)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 40000 cp. Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. This violet eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. He has achieved small success as a Ruler.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Caeldrim Aloro, Male Elf Warrior 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt with thin green vertical stripes and pastel pants. She is portly but not overly obese. She has wavy chestnut hair. Her eyes are brown.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myria Whispermouse, Female Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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