Uthemar Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Adventurer, Attractive, Poor. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 59 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Giant
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 |
Possessions: Eye agate (15 gp). Jet (80 gp). Rose (20 gp). Hematite (15 gp). Azurite (15 gp). Deep blue spinel (1000 gp). Tourmaline (80 gp). Tiger eye turquoise (15 gp). Black pearl (1000 gp). Coral (80 gp).
Alain Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a red and blue handkerchief worn on her right side. She is muscular with a powerful set of arms. Her white hair is unkempt and raggedy. She has gleaming, smiling blue eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Alain was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies, Has a crush. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Manfred Willoughby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His golden hair is greasy and uncared for. He wears a mask on his face.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying brother.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Gifted, Justice. Flaws: Ugly, Disease, Racist. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Azurite (15 gp).
Baradad Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He has styled his rusty crest well, parting it to the left. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Baradad hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by giants. Baradad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Persistence. Bonds: Attractive, Military, Enemies, Mentor. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 80 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Orc, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (400 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (5000 gp). Black velvet mask with numerous citrines (180 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Medium magic item.
Ur-Lasu Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He has silver hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Ur-Lasu would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Rich, Military. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 sp.
Sarah Wesley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright grey dresses and hats. She keeps her silver hair in a pixie cut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 11th year, her parents were killed by a drow raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Logical. Flaws: Disease, Secretive. Bonds: Immigrant, Enemies. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Damien Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His tied-back hair is golden. His eyes are a pleasant green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Ideals: Joker, Gifted. Flaws: Impulsive, Fearful. Bonds: Adventurer. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Lilith Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of maces on her belt, each one with a ruby on the hilt. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Stylist for hire.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp.
Reeza Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a black coat over a blue low-cut shirt, and a broad hat upon her head. Her blonde hair is greasy and uncared for. Her thin eyebrows rest above her beady violet eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered
History: Reeza was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical, Persistence. Flaws: Ugly, PTSD. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Banded mail. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!