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NPC Generator

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Advanced [show]


Melissa Atterton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is cut short. She is very pretty but has cold, dead eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Melissa studied abroad. After coming to the age of reason, Melissa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Melissa Atterton, Female Human Ranger 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Harann Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is violet, and she wears a heavy green leather apron most of the time. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a dagger on it. Her crest is scarlet, silky, and of moderate length. She has red eyes and a green hat with a violet feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Animals are drawn to her, and she is able to talk to them.

History: Harann was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harann took refuge in the large cave and found the beat up whip and armor she uses now. She was granted divine powers by her dying sister.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Nature. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Harann Shestendeliath, Female Dragonborn Paladin 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 390 gp.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His silver hair and beard is wavy and long. He has amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Fighting, Passionate. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Barbarian 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 43 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 4 (-3)12 (+1)
Skills Religion +3, Survival +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Makaria Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting green shirt and pants. She has wavy chestnut hair. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and marry her brother to traveling adventurers

Ideals: Gifted. Bonds: Job, In love, Family, Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Makaria Grief, Female Tiefling Paladin 8
Medium (4'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Shane Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Performer. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He was raised in a forest tribe. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Logical. Flaws: Selfish. Bonds: Nature, Criminal record. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Shane Eastoft, Male Human Ranger 6
Medium (6'1") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp.


Social Check DCs


Alice Allerton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports grey clothing, slightly heavier than average wear. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are violet.

Personality: She snorts whenever she laughs or is feeling confident. She is a very good compulsive liar and kleptomaniac.

History: She was born at the edge of vast desert. She was taken from her home at a very young age. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Bonds: Criminal record, Nature, Slave. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Alice Allerton, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his rapier ready. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: Born to a Sailor, his father struggled to pay the bills. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Logical. Flaws: Insomniac, Shy, Selfish. Bonds: Poor. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Shedinn Gygazzylyshrift, Male Dragonborn Warlock 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. His eyes are gold and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Rathkran grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Rathkran Fharngnarthnost, Male Dragonborn Cleric 6
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)14 (+2) 6 (-2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Draconic, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. A small bag of saffron. (20 gp).


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. Her thin eyebrows rest above her beady violet eyes.

Personality: Cocky and sure of herself, she believes she is the best Fisher born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Fisher.

Motivation: She seems to be bored by most things; and she is greedy

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Sannl Ironfist, Female Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Brown-green garnet (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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