Quick On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her yellow fur is matted, messy, and big. She wears an eyepatch.
Personality: Quick hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. She has had some formal dancing training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels kind of lost in life; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly, Impulsive, Depressed. Bonds: Rich, Family. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 17000 sp. 1 Minor magic item.
Keyleth Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her white hair is cut short with large spiked bangs in the front. She has a dull look in her green eyes.
Personality: Keyleth is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 6 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1400 gp.
Krakhorn Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.
History: The child of eastern immigrants he idolized his father. In his 16th year, his parents were killed by a gnolls raid, leaving Krakhorn alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Enemies, In love. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 32 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 700 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). An abacus with copper, silver and gold markers (160 gp). A small bag of saffron. (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Old masterpiece painting (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.
Arannis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky violet painted plate armor, and a wedding ring on his left hand. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Arannis will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Arannis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert, Gifted. Bonds: In love, Religious, Mentor. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Climber’s kit.
Pearl Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her brown hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has all her life been fascinated with poetry.
History: She was born on a small isolated farm. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. He wears his chestnut hair down. His brown eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: Theodoric hails from a village terrorized by dire rats. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Silver pearl (150 gp).
Beloril Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He keeps his silver hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Professionalism. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Silver ewer (70 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (700 gp). Gold and topaz bottle stopper cork (700 gp).
Lone Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor. She is physically well-built. She has done her best to style her red fur to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Lone is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She worked as a nervous Carter and found it very stressful. She became a Carter soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Enemies, Job. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 60 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Solid gold idol (900 gp). Silver comb with moonstones (400 gp). Silver ewer (50 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Solid gold idol (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A necklace of small pink pearls (6000 gp). Silver ewer (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (30 gp). A delicate brass dragon egg (50 gp). Cloth of gold vestments (30 gp). 1 Medium magic item. 1 Medium magic item.
Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted divine powers by his dying brother.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 18000 cp. Obsidian (14 gp).
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