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NPC Generator

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Advanced [show]


Vani Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and very short. This green eyed northerner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Vani studied abroad. A freak accident while working with her Shipwright father left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and she seems to be bored by most things

Ideals: Athletic, Gifted. Flaws: Mundane, Secretive, Disease. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Vani Wiseacre, Female Halfling Bard 10
Small (2'8") Halfling, Lawful Evil (CR 10)
Armor Class 15
Hit Points 61 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common, Halfling, Undercommon, Goblin, Terran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 13000 sp. Moss agate (15 gp). Azurite (15 gp). Peridot (70 gp). Tiger eye turquoise (15 gp). Citrine (70 gp). Sardonyx (70 gp). Aquamarine (1100 gp).


Social Check DCs


Susannah Acton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, red shirt, and yellow tie. She sports a flattop hair cut. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Jeweler again; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Slave, In love, Job. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Susannah Acton, Female Human Druid 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Finellen Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly silver, has prominent grey streaks. She has brown eyes and a grey hat with a blue feather.

Personality: She will rave to anyone who will listen. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Finellen Bigtoe, Female Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Jocelyn was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end.

Ideals: Optimist, Persistence. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Jocelyn Carlton, Male Human Aristocrat 9
Medium (6'3") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)8 (-1) 12 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a blue coat with green slacks. She has styled her black hair well, parting it to the right. Her fierce gray eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilde is combative with any and all who dare try her patience in the slightest.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud; and her relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Nature, Enemies, Family. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Ilde Gorunn, Female Dwarf Fighter 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)11 (+0) 19 (+4)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Bowyer profession.

History: Thradal was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Thradal Graybeard, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. Star rose quartz (20 gp). Tiger eye turquoise (5 gp). Deep green spinel (40 gp).


Social Check DCs


Dimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. He has a very tight haircut. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist, Mundane. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Dimble Bafflestone, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs


Thar Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries shortbows. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Thar Graham, Male Half-Orc Monk 4
Medium (5'0") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)13 (+1) 11 (+0)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears a faded coat and loose pants complete with Stetson hat. His right leg appears badly burned and disfigured. He has a very tight haircut. He has a dull look in his blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Nature, In love, Poor. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Zaffrab Gummen, Male Gnome Warlock 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs

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