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NPC Generator

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Advanced [show]


Gale Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has wavy red fur. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the east. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and expand her business

Ideals: Pacifist. Flaws: Ugly, Forgetful, Disease. Bonds: Poor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Gale Thunder, Female Tabaxi Commoner 5
Medium (6'0") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. His red eyes peer out from beneath his small black hat.

Personality: Aggressive, abrasive, and angry, Sammal embodies much of what other species detest in the Tieflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sammal was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Sammal Cacophony, Male Tiefling Paladin 5
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item.


Social Check DCs


Kathra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and black handkerchief worn on her left side, and carries bows. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Kathra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Kathra was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Kathra Bigtoe, Female Dwarf Commoner 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 14 (+2)3 (-4)
Skills History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1200 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He now owns his own business.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Nature, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Theobald Zhanini, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Malachite (12 gp).


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Addict, Disease, Antagonistic. Bonds: Attractive. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Trey Mitchell, Male Human Rogue 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Eida Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her hair is cut close to her head. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Eida studied abroad. After coming to the age of reason, Eida took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Slave. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Eida Reedfellow, Female Halfling Rogue 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Kothûg Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Armorer like his mother before him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kothûg Morley, Male Half-Orc Warlock 4
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 7 (-2)5 (-3)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Chrysoberyl (40 gp). Chrysoprase (80 gp). Carnelian (80 gp). Red spinel (40 gp). 1 Tanglefoot bags.


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He has a slight overbite and is overall scrawny. His black hair is lengthy. His hazel eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Servant

Voice: Raspy

Attributes [hide]

Morkral Fallack, Male Dwarf Wizard 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 20 (+5)9 (-1)
Skills Athletics +4, Deception +3
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1100 gp. Chrysoprase (30 gp). Jasper (30 gp). Rhodochrosite (9 gp). Carnelian (30 gp). Jasper (30 gp). Deep green spinel (110 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp).


Social Check DCs


Cecily Watson, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a perfectly clean shirt and pair of pants. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Mayor soon after.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Cecily Watson, Female Human Wizard 2
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 6 (-2)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp.


Social Check DCs

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