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NPC Generator

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Advanced [show]


Fragrant Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel costume with the symbols of luck on her torso. She has dyed her greying orange fur a little too much giving a sharp orange color. She is very pretty but has cold, dead eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 4 years.

Motivation: To share knowledge with the world; and expand her business

Ideals: Fighting, Persistence, Logical. Bonds: Attractive, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Fragrant Hummingbird, Female Tabaxi Ranger 6
Medium (4'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)7 (-2) 15 (+2)19 (+4)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is matted, messy, and big. She has a dull look in her yellow eyes.

Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Mentor. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Kite On the Water, Female Tabaxi Cleric 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills Religion +0, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. Amethyst (100 gp).


Social Check DCs


Mella Aloro, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. Her brown hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Mella Aloro, Female Elf Bard 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 2 (-4)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp. 1 Superior lock. 1 Good lock. 1 Superior lock.


Social Check DCs


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Adrik Stoutale, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 300 pp. Onyx (20 gp). Eye agate (12 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Sardonyx (20 gp). Chrysoberyl (80 gp).


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her silver hair is knotted and matted. Her fierce blue eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Duvamil lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Seamstress and found it very stressful. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her sister; and an old rival family wants her found

Flaws: Ugly, Forgetful. Bonds: Job, Family. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Druid 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp.


Social Check DCs


Gadreel Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely green suit with white socks and a vest with buckled shoes. Her white hair is lengthy. Her eyes are red and beady.

Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich eastern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Debt. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Gadreel Fealty, Female Tiefling Warrior 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She sports golden long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Helja isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Helja grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Helja Goldfinder, Female Dwarf Rogue 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Fire opal (500 gp). Tiger eye turquoise (13 gp). Rich purple corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Srorthen Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has gold crest. He has gleaming, smiling gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Cynical, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Srorthen Norixius, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Beckwith, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She typically wears grey cloth garments or leather armor. Her hair is short and brown. Her brown eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Joan Beckwith, Female Human Adept 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)18 (+4) 14 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Dwarven, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs

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